Archive for August, 2007

Ephemeral Cities; Historical Google Earth?

Laurie N. Taylor August 31st, 2007

Key WestOne of the projects in UF’s Digital Collections is Ephemeral Cities. The project is like Google Earth in that it spatially and contextually situates data and allows that data to be searched by term and category. The really neat part is that Ephemeral Cities does so using maps from around the turn of the last century (1890-1920). The old maps contain a great deal of information, and a lot of it relates to the local environment, culture, politics, and even the constraints of the time (like the way Key West developed in relation to water travel and then the overseas railroad). Eventually, it will be great to expand this project even further and tap into other collections and themes, like railroads and their influence on the development of different areas.

As those materials are added, collections like this would be perfect for virtual tourism and for providing the core setting behind massive games. In the meantime, Ephemeral Cities are fun to look at and think about for larger upcoming projects.

Library 2.0

Laurie N. Taylor August 31st, 2007

UF Libraries now has a Library 2.0 Working Group and we’re investigating what Web 2.0 apps/concepts best map to libraries. Our wiki will hold our notes and progress, so it may be helpful to others. Of course, our use of any technology is directly in relation to our current systems - how we work, what we have, what we most need - so it also may not be useful as other than a case study. At any rate, it’s very interesting and useful for us.  Plus I get to chair the committee, so I’m sure I’ll be thinking and asking about all sorts of random weirdness.

What are the best technology-related tools for libraries?

Article on Google Books in First Monday

Laurie N. Taylor August 21st, 2007

There’s a new article in First Monday that surveys Google Books by looking at multiple versions of Laurence Sterne’s The Life and Opinions of Tristram Shandy, Gentleman.* The intent of the article is that the oddities of the book form make it difficult to digitize; however, this good and useful point gets a bit lost in the details.

The article argues that many of the books in Google Books have issues with quality control and it argues that “quality assurance on the Web is provided either through innovation or through “inheritance” and that the inheritance for Google Books comes from the quality of the libraries. The seems to conflate two types of inheritance. Quality assurance can certainly come from innovation (think of the difficult to OCR text now being used to ensure that people are humans and not spam-bots while also then using the people as OCR conglomerates). Inheritance also makes sense from one technology to another instance of/within that technology, like inheriting whatever attribute from a parent object to an instance of that parent. It even makes sense rhetorically to see quality being inherited from qualified creators to the works they create (ethos, seeing the author as credible and therefore the work as credible). However, mashing these together so that personal/entity credibility for quality flows into technology–especially still relatively new technology with changing standards, requirements, and functions–doesn’t make sense. It’s like arguing that because a local bookstore has a pleasant environment and is good at having materials in their physical store, they’d be good at mailing them out and having a friendly online presence. It just doesn’t really work.

My other issue with the article is that it spends too much time on the details. Albeit important, the details point to the larger issue which the article does include–that books are weird and unwieldy and hard to work with. The weirdness of the books and the incredible effort it take to digitize books (especially if they aren’t disbinding) means that there will be huge issues. But, getting some of the work done is still good and the problems are a good lesson in the messiness of digital media. In my work, we disbind some books and not others (based on the importance of the form of the book; books from particular collections, rare editions, significant binding, significant for time period, desire for a bound version within the library). If we disbind, the messy process involves metadata creation, cutting the books with various tools, including machetes for the large-format materials, scanning them in high speed scanners or flatbeds (dependent on size), image correcting, quality control, OCRing, archiving, and loading. This takes an incredible amount of time and person-power and it’s messy. We end up with scraps of paper around, the materials leave dust everywhere, OCRing isn’t perfect and weird characters show up in the text, and all sorts of weird problems come up at every stage. Google Books likely has a different system, but one likely plagued by the same sorts of difficulties.

Arguing that books are funky, finicky creatures is great and more people need to hear it. However, the argument in this article seems to be lost to the details of one book and how it presents issues that aren’t yet solved. Perhaps I’m being overly defensive of Google Books, but the technology is changing rapidly and even if the digitized books are horribly broken, they already are for many people. Digitizing the books–especially in full text–means that they can easily be used by screen readers and viewed via screen zooming applications. The book’s paper form has long been a problem for those with impaired vision and only a small subset of books are available in audio, large text, or braille format. Digitizing books–no matter how badly–makes books usable for more people. That said, Google’s correcting poor copies by offering others, like this issue of Tristram Shandy. Overall, I think the article in First Monday is useful, but it needs several caveats because of the often unfair and irrational arguments against digitizing books and because of the defensiveness often shown for the book form as it is–despite the many who can’t or can only partially use the print versions.

All that said, I’m also a bit of a Google fan-girl because I think they do great work, so my response will be colored by that.

*(Oddly enough, some of the readings for the Nintendo DS in Brain Age are from the same book–I’m not sure why it was chosen as opposed to so many other possible books.)

Data Interaction

Laurie N. Taylor August 16th, 2007

I posted on this on the main Gameology blog, but MIT Technology Review has a video of a multi-touch interface design. This is like the user-end next step in the same way that Photosynth, which maps pictures and then allows users to see and explore them spatially, is a next step for visual displays.

For libraries, and almost everyone else, this won’t mean much in the near future, but it’s really important to the trajectory of where the massive data stores we’re building can go. Digital initiatives have largely (and rightly) focused on making materials digital. This is a foundational step in creating access, but building connections between the data will offer the same sort of rapid evolution in access and information. Just like the excellent books using archival research to make arguments, the new data connections will make new information and it will be information that can be explored, argued with, and accessed through even more means. I’m really excited to see more about how data can be mapped, connected, and accessed, and it’s always nice to see more people working to make it happen.

Picasa Again

Laurie N. Taylor August 7th, 2007

I remember hearing a whole lot about Picasa when it first came out, but most of the interest seemed to be from people using Picasa for personal photos or from photographers. Now that I’m working with it, I’m astounded with how useful it is for academics. The ability to have local and web albums that can be shared with everyone, and that generate slideshows, and that can do embedded slideshows on websites is really wonderful for what many academics do. I’ve always saved my images to my website and just worked with webpages in general, but many people feel like they’re not good at technology (when really, applications are just often mean to users) and so something simpler and more usable is an excellent option. It also means that I can easily share multiple images from UF’s Digital Collections (like images from The Wonderful Kittens displaying above) in a way that shows the academic and entertainment value of the images and the books-as-artifacts, as with the slides with this post.

Library Game in Inform

Laurie N. Taylor August 3rd, 2007

Some of the folks at the UF Libraries are working on a game to introduce new students to the library. The game is still in progress, but it’s available here.

Games are definitely making there way into all areas of life, and this game shows just one of the ways games are coming to the library.

Using Picasa to make Slideshows and Screensavers

Laurie N. Taylor August 2nd, 2007

Cover of The Swiss Family Robinson, from a screenshow in PicasaI’m now on the Library 2.0 Working Group and I’m trying to make a few fun things for people to see and use that are Web 2.0 style and that apply to the library. So, I’ve started experimenting with Picasa which I hadn’t used before. Now, I have a couple of Picasa albums online with images from UF’s Digital Collections.

Picasa’s interface is extrememly clean and convenient, but I can’t seem to find a way to auto-sync the web and desktop albums. That minor complaint (or request) aside, the ability to quickly make and organize albums and screenshows makes Picasa a really wonderful resource for me as I work with the different collections and try to help others find out about and use them.