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	<title>Comments on: Library Videos</title>
	<link>http://library.gameology.org/2007/11/13/library-videos/</link>
	<description>A chronicle of work in UF's Digital Library Center</description>
	<pubDate>Sun, 06 Jul 2008 04:01:30 +0000</pubDate>
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		<title>By: Laurie N. Taylor</title>
		<link>http://library.gameology.org/2007/11/13/library-videos/#comment-92</link>
		<author>Laurie N. Taylor</author>
		<pubDate>Fri, 16 Nov 2007 05:07:02 +0000</pubDate>
		<guid>http://library.gameology.org/2007/11/13/library-videos/#comment-92</guid>
		<description>Since Flash is proprietary, we're not interested in it for cost/sustainability/access issues, but Youtube gets lots of hits and it's a fun and easy way for mass-distribution until our AV server is fully functional. We do load our other files to Internet Archive and we will be loading our video files once we have a fully functioning process for them (and hopefully that'll be soon!). For other Flash-like applications, we plan to develop with OpenLaszlo since it writes to DHTML and Flash simultaneously so we can go through a single creation process for the most usable now and the most sustainable open, standards based solution for the longterm.

Once we have more videos, we'll definitely be using RSS feeds, blogs llike this, and other means to get the videos out and to grow interest in the videos and the Digital Collections overall. I'll see my bug-video contact tomorrow, but I don't think I'll get more of those or more library videos until next week or the week after. As soon as I have them, I'll share them (especially the bugs)!</description>
		<content:encoded><![CDATA[<p>Since Flash is proprietary, we&#8217;re not interested in it for cost/sustainability/access issues, but Youtube gets lots of hits and it&#8217;s a fun and easy way for mass-distribution until our AV server is fully functional. We do load our other files to Internet Archive and we will be loading our video files once we have a fully functioning process for them (and hopefully that&#8217;ll be soon!). For other Flash-like applications, we plan to develop with OpenLaszlo since it writes to DHTML and Flash simultaneously so we can go through a single creation process for the most usable now and the most sustainable open, standards based solution for the longterm.</p>
<p>Once we have more videos, we&#8217;ll definitely be using RSS feeds, blogs llike this, and other means to get the videos out and to grow interest in the videos and the Digital Collections overall. I&#8217;ll see my bug-video contact tomorrow, but I don&#8217;t think I&#8217;ll get more of those or more library videos until next week or the week after. As soon as I have them, I&#8217;ll share them (especially the bugs)!</p>
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		<title>By: Gavin Baker</title>
		<link>http://library.gameology.org/2007/11/13/library-videos/#comment-91</link>
		<author>Gavin Baker</author>
		<pubDate>Tue, 13 Nov 2007 19:11:48 +0000</pubDate>
		<guid>http://library.gameology.org/2007/11/13/library-videos/#comment-91</guid>
		<description>If you want to provide videos in Flash format, you should really consider &lt;a href="http://www.blip.tv/" rel="nofollow"&gt;blip.tv&lt;/a&gt;. It's got integrated &lt;a href="http://www.creativecommons.org/" rel="nofollow"&gt;Creative Commons&lt;/a&gt; licensing and it shares advertising revenue with creators.

Whether you use blip.tv or YouTube, you should &lt;a href="http://makeinternettv.org/promote/promofeed.php" rel="nofollow"&gt;create a Miro channel with your video RSS&lt;/a&gt; (&lt;a href="http://www.getmiro.com/articles/openness_matters.php" rel="nofollow"&gt;why&lt;/a&gt;.

A nice addition to both distribution and preservation is to upload everything to the &lt;a href="http://www.archive.org/" rel="nofollow"&gt;Internet Archive&lt;/a&gt;. It's another (open) distribution channel -- unlike Flash-based players, at full resolution, in open formats -- and Lots of Copies Keeps Stuff Safe. It also has integrated CC licensing.</description>
		<content:encoded><![CDATA[<p>If you want to provide videos in Flash format, you should really consider <a href="http://www.blip.tv/" rel="nofollow">blip.tv</a>. It&#8217;s got integrated <a href="http://www.creativecommons.org/" rel="nofollow">Creative Commons</a> licensing and it shares advertising revenue with creators.</p>
<p>Whether you use blip.tv or YouTube, you should <a href="http://makeinternettv.org/promote/promofeed.php" rel="nofollow">create a Miro channel with your video RSS</a> (<a href="http://www.getmiro.com/articles/openness_matters.php" rel="nofollow">why</a>.</p>
<p>A nice addition to both distribution and preservation is to upload everything to the <a href="http://www.archive.org/" rel="nofollow">Internet Archive</a>. It&#8217;s another (open) distribution channel &#8212; unlike Flash-based players, at full resolution, in open formats &#8212; and Lots of Copies Keeps Stuff Safe. It also has integrated CC licensing.</p>
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